Random faction selection on registration enabled. You can do random of any alignment or random for a specific alignment. It doesn’t yet check for rounds played or max per round limits, so you might still get that error if you for example pick Undead and there already is an Undead.
Barbarians no longer build Temples.
Barbarian land gains increased by 5%.
Barbarian OP increased by 10%.
Countdown is triggered at 8,000 acres.
Networth is now calculated as the sum of:
5 per spy
5 per wizard
10 per archmage
20 per acre
5 per building
1/9 per soul
Base OP of each unit
Base DP of each unit
Static networth value for each unit (most have none, this is reserved for special case units)
Altar changed from housing 62 to housing 40.
Automaton and Juggernaut costs lowered from 2,000 gold, 2,000 ore to 1,800 gold, 1,800 ore.
Tissue improvement coefficient changed from 75,000 to 150,000.
Snow Witch mana production from Conjurer title changed from 5 to 0.5.
Ice Beast and Ice Drake no longer require draftee to be trained (but still count as population).
Leviathan cost changed from 300,000 to 340,000 gold, housing changed from 30 to 36.
Kraken cost changed from 200,000 to 210,000 gold, housing changed from 20 to 24.
If killed, Aspects die into Apparitions (1 Aspect dies into 1 Apparition).
Starting gems increased by approximately 1.5x.
Improvement max raised from +50% to +100%.
Pop penalty removed.
Home land type changed to Hills.
Magical Boots: 0/0 — 400 gold, 50 mana — only dies vs units with 8 or more OP/DP (mirror the immortality-ish of Forest Trolls), no pop/housing.
Forest Troll: 8/6 – 900 gold, 80 lumber — only dies vs units with 8 or more OP/DP, plunders up to 4 lumber, returns three ticks faster from battle if wearing Magical Boots.
Ironskin: 0/0 — 300 ore, 50 gems.
Mountain Troll: 10/16 – 2,000 gold, 500 ore — only dies vs units with 12 or more OP/DP, +4 OP/DP if wearing Ironskin; other perks intact.
Barracks no longer buildable by Trolls.
Cave changed to Yeti only.
Glaciers changed from -0.5% to -1% OP per 1%.
New — Hut (forest, Troll only): houses 42 Forest Trolls and increases spy strength by 2% for every 1%.
New — Plateau (mountain, Troll only): houses 36 Mountain Trolls.
General Resources 2.0! — beta We are now beta testing Resources 2.0. There is a high risk of resource-related bugs this round. Resources have been decoupled from the Dominion class, same as Spells 2.0, Buildings 2.0, and Imps 2.0. This means it’ll be a walk in the park to add unique resources, which in turn…
General Barbarian target DPA (and OPA) is now based on the Barbarian’s own number of ticks in the round, not the total round ticks. This means late-starting Barbs don’t suddenly jump to the DPA required for the time they join. Barbarians now favour building Sheds slightly more (90% of all hills, up from 70%). Factions…
Gameplay Exploration removed. Psionics Cult specific. Psionic strength is a measurement of the overall mental fortitude of a dominion. It is calculated as ([Base] * (1 + [Psionic Strength Perks] + [Psionic strength from units]) / [Population]. Base is 1.00 for everyone except Cult, whose base is 1.50. There are currently no psionic strength perks….
General Land generated on invasion increased by (XP/1000000)%. Spell damage calculations cleaned up and refactored. Forest Haven fireball damage reduction uncapped. If you want to go 12.5% FH for 100% reduction, you do you. Masonry lightning bolt damage reduction also uncapped. Enjoy 80% reduction at 100% Masonries. Fireball base damage increased from 0.33% to 0.50%….
Gameplay All dominions start with Sazal’s Fog and Sazal’s Charge on a 192-tick cooldown, which after protection means 96 ticks of cooldown remaining. A new type of conversion added: Displaced Peasants Random Split Conversion. Instead of all displaced peasants being converted to one unit slot, there is random ratio (x% to y%) which turn into…
Gameplay Deity is now separated from the Government page. Morale is no longer displayed as a percentage. The World Spinner was a little too lenient last round. Will be more aggressive from now on. Ruler and Faction specific pages of the Chronicles (rankings) now highlight the events of the last 20 rounds (as opposed to…