Round 110

Gameplay Artefacts Artefacts are ancient things that hold magical properties, which — if the artefact is found — spread across the entire realm where it is held. Each artefact is surrounded by magical barrier called aegis. Artefacts introduce a new round mode, where the goal isn’t to become the largest dominion; instead, the goal is…

Round 109

Gameplay Factions Afflicted Ants Aurei Beastfolk Dark Elf Demon Dragons Dwarg Glimjir Gnome Goblin Kobold Icekin Nox Qur Reptilians Simian Snow Elf Swarm Sylvan Troll Undead Wood Elf Yeti Advancements Buildings Decrees Deities Improvements Magic Cantrips (Level 0) Level 1 Level 2 Level 3 Level 4 Level 5 Faction Spells Divine Spells Quickstarts Research Resources…

Round 108

Gameplay Conversions Unit attributes massive and unit perk fixed casualties no longer exclude a unit from resource conversion. Barbarians Tribalism increased by 25% and additional housing added to Cabins, to increase Barbarian late-round population. Factions Afflicted Ants Aurei Beastfolk Dark Elf Demon Dragons Dwarg Glimjir Gnome Goblin Kobold Icekin Nox Qur Reptilians Simian Snow Elf…

Round 107

Gameplay Barbarians Desecration Instead of desecrating individual battlefields, bodies are now tracked on a round level. No more picking specific battlefields. You just send units out to desecrate and they do their thing. Units returns after 8 ticks. Bodies decay at a rate of 2% during the day (06:00—18:00) and 0.5% during the night (18:00-06:00)….

Round 106

Gameplay Factions Afflicted Ants Aurei Beastfolk Dark Elf Demon Dragons Dwarg Glimjir Gnome Goblin Kobold Icekin Reptilians Snow Elf Spirit Swarm Sylvan Troll Undead Werewolves Wood Elf Yeti Advancements Buildings Decrees Deities Improvements Magic Cantrips (Level 0) Level 1 Level 2 Level 3 Level 4 Level 5 Faction Spells Divine Spells Quickstarts Research Resources Sabotage…

Round 105

Gameplay Starting this round, some terrain perks affect barren housing. However, since buildings are decoupled from terrains, barren housing is calculated as follows. The default remains 5. On that, generic (not terrain-specific) faction specific perks are added. For each terrain type, the game looks to see if the dominion’s faction has the perks fixed_barren_housing_raw or…

Round 104

Gameplay Factions Afflicted Ants Aurei Beastfolk Dark Elf Demon Dragons Dwarg Gnome Kerranad Kobold Reptilians Snow Elf Spirit Swarm Sylvan Troll Undead Wood Elf Yeti Advancements Buildings Decrees Deities Improvements Magic Cantrips (Level 0) Level 1 Level 2 Level 3 Level 4 Level 5 Faction Spells Divine Spells Quickstarts Research Resources Sabotage Terrain Theft Titles

Round 103

Gameplay Factions Afflicted Ants Beastfolk Dark Elf Demon Dragons Dwarg Kobold Reptilians Snow Elf Spirit Swarm Sylvan Troll Undead Wood Elf Yeti Advancements Buildings Decrees Deities Improvements Magic Cantrips (Level 0) Level 1 Level 2 Level 3 Level 4 Faction Spells Divine Spells Quickstarts Research Resources Sabotage Terrain Theft Titles

Round 102

Gameplay Factions Afflicted Ants Beastfolk Dark Elf Demon Dragons Dwarg Kobold Reptilians Spirit Swarm Sylvan Troll Undead Wood Elf Yeti Advancements Buildings Decrees Deities Improvements Magic Cantrips (Level 0) Level 1 Level 2 Level 3 Level 4 Faction Spells Divine Spells Quickstarts Research Resources Sabotage Terrain Theft Titles

Round 101

Gameplay Factions Afflicted Beastfolk Dark Elf Demon Kobold Reptilians Swarm Sylvan Troll Undead Wood Elf Yeti Advancements Buildings Decrees Deities Improvements Magic Cantrips (Level 0) Level 1 Level 2 Level 3 Level 4 Faction Spells Divine Spells Quickstarts Research Resources Sabotage Terrain Theft Titles