Round 91 Changes

Chronicles Across the lands wherein the Arwe and Gorm roam, the two factions had finally settled into a new era of prosperity, their gold-based economies thriving after centuries of bartering and exchange. The mysterious disappearance of the Therozou has left behind a lingering unease hanging heavy in the air. However, despite the unsettling vanishing of…

Round 83 Changes

Gameplay Research When the old tech system was replaced with the current Advancements system, the old code was kept. Deleting it would be a lot of work and it has some interesting mechanics. It’s now being repurposed for a Civ-style tech tree. Research technologies to enhance different aspects of your dominion. Each technology takes 96…

Round 82 Changes

Gameplay Protectorates can not be larger than 133% of their protectors. If a protectorate attempts to make a hit that would make them exceed 133%, the invasion is halted. Expedition XP gains increased from 25 to 33 per land. Expedition prestige gains increased from [Land Discovered] / [Total Land] * 200 to [Land Discovered] /…