Phantom: 0/8 — 140 mana, 1 soul — immortal, converts enemy casualties into 1 soul, does not count as population.
Spectre: 8/7 — 180 mana, 1 soul — immortal, converts enemy casualties into 1 soul, captures the soul of every fifth displaced peasant, plunders up to 10 souls, does not count as population.
Gem Mine disabled for Reptilians.
New — Pylon (Spirit only): houses 30, no jobs, +0.5% mana production per 1% (max +50%).
New — Siftery (Reptilians only): produces 14 gems/tick, increases gem production by 0.40% per 1% (max +40%).
Normal Vaults disabled for Reptilians and a Reptilian specific variant created which only protects gold and gems and which are build on swamp.
Income from interest now capped at 1/5 of raw production (down from 1/1).
Free Market changed from +20% to +10% raw production from peasants.
Spells and Sorcery
Harmony duration changed from 48 to 24 ticks. Cost doubled.
Units are assigned Sabotage Point value:
Other units: [Offensive Power] * ([Counts As Spy] + [Counts As Spy On Offense] + [Counts As Spy On Sabotage])
A unit with 6 OP and which counts as 0.5 spy has 6*0.5=3 sabotage points.
Sabotage ops now have a base damage and the amount of damage actually dealt is calculated as: [Base Damage] * (([Sabotage Point Sent] / [Target Land Size]) / ([Target Defensive SPA] * 10))) * [Saboteur Damage Boosts] * [Target Damage Reductions]
Enter key does not work on the invade page. You have to click the Invade button. A dominion which invades another dominion, remains the attacked dominion’s range regardless of guards or size limitations for a period of 3 hours. All castle improvements base max increased by 5%. Void improvements max bonus decreased from 100% to…
UX change: on mobile, all inputs that expect only numeric values now pop up numeric keyboard. New advancement: Fortifications: increases defensive power, starts at +2.5%, maxes out at +20% at level 10. Visions will now only return the highest level per Advancement. This change again breaks all previous Visions. Clear Sight cost reduced from 0.3x…
General Positive prestige gains for hitting abandoned dominions cut in half. Factions Artillery: Instant return on all units. Gnome: Advancement level requirement for units changed from 8 to 6. Human: Man-at-Arms cost changed from 365 gold, 20 ore to 325 gold, 25 ore. Spearman changed from 0/7 to 0/7.5. Kerranad: Starts with 300,000 gems instead…
General Random faction selection on registration enabled. You can do random of any alignment or random for a specific alignment. It doesn’t yet check for rounds played or max per round limits, so you might still get that error if you for example pick Undead and there already is an Undead. Barbarians no longer build…