Round 28 Changes
Due to the many bugs and issues faced during the Round 27, which required on-the-fly changes and fixes, very few changes are planned for Round 28.
- Forest Haven housing increased by Hideouts improvement.
- Wizard Guild housing increased by Towers improvement.
- Marshlings
- Spawning Pool changed from +0.50% Spawns per 1% swamp to +1% Spawns per 1% swamps.
- Ooze changes from 5/2.5 to 6/3.
- Construction cost penalty removed.
- Vampires
- Gnarls now count as population.
- Max population increased from +30% to +40%.
- Noble changed from 3/4 to 4/4, cost lowered from 1,000 to 900 plat, and immortality replaced with -50% casualties.
- Removed minimum-rounds-played restriction.
- Norse
- Valkyrja changed from +1 OP/DP per 300 prestige to +1 OP/DP per 250 prestige.