Round 28 Changes

Due to the many bugs and issues faced during the Round 27, which required on-the-fly changes and fixes, very few changes are planned for Round 28.

  • Forest Haven housing increased by Hideouts improvement.
  • Wizard Guild housing increased by Towers improvement.
  • Marshlings
    • Spawning Pool changed from +0.50% Spawns per 1% swamp to +1% Spawns per 1% swamps.
    • Ooze changes from 5/2.5 to 6/3.
    • Construction cost penalty removed.
  • Vampires
    • Gnarls now count as population.
    • Max population increased from +30% to +40%.
    • Noble changed from 3/4 to 4/4, cost lowered from 1,000 to 900 plat, and immortality replaced with -50% casualties.
    • Removed minimum-rounds-played restriction.
  • Norse
    • Valkyrja changed from +1 OP/DP per 300 prestige to +1 OP/DP per 250 prestige.

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