Round 17 Changes
- Protection Overhaul
- Protection is now entirely self-service and not time-based.
- Everyone starts with 80 ticks of protection. You manually proceed to the next tick by clicking a button on the Status page.
- Only when you have depleted your protection ticks are you OOP. Regardless of how long you take to do it.
- Normally scheduled ticks (the ones every 15 minutes) do not count for dominions under protection.
- Base starting resources: 3 million plat, 100,000 ore, 20,000 gems, 200,000 lumber, and 100 boats. Plus faction-specific variance.
- Barbarians are exempt from protection and instead start with units.
- Demon removed for one round in order to have enough time to solve a bug with a new feature.
- Sacred Order Fanatic cost changed to 800p, 75r (from 900p, 50r).
- Sacred Order Holy Warrior gains +1 DP per 10% shrine (max +1).
- Sacred Order population growth penalty removed (was -15%).
- Sacred Order Monk assigned 3 networth (from 0).
- Crusade works on defense but only causes half offensive casualties (4.25% instead of 8.5%).
- Sylvan Spriggan changed to 650 lumber, 100 mana (from 800 lumber, 100 mana).
- Lycanthrope pop bonus changed to +20% (from +10%).
- Lycanthrope Werewolf pairing bonus from Garous changed to +1 from +2.
- Offensive casualties are rounded down instead of up.
- Barbarians start in Royal Guard.
- Overhauled: Troll (Empire)
- Cannot unlock Advancements.
- Max population -10%.
- Food consumption: +25%.
- Improvements: -20%.
- Home land changed to Forest from Plains.
- Gem production: +10% (they like the shinies but aren’t very good at what to do with them).
- Clubber: 4/0 – 300p, 50r, 10 lumber – only dies against units with at least 3 raw military power.
- Basher: 0/4 – 300p, 50r, 10 lumber – only dies against units with at least 3 raw military power.
- Smasher: 7/7 – 1,000p, 250r, 20 lumber – only dies against units with at least 6 raw military power.
- Mountain Troll: 12/12 – 1,500p, 500r, 10 gems – only dies against units with at least 8 raw military power, each Mountain Troll eats 0.1 peasants and draftees on successful attacks.
- Regeneration: unchanged.
- New faction: Jagunii (Commonwealth)
- Javalineer: 3/0 – 250p, 5r, 5l.
- Lancer: 0/3 – 250p, 5r, 5l.
- Mammoth: 0/8 – 2,400p – no draftee required, does not count as population, eats 0.25 extra food/tick, and -50% casualties.
- War Mammoth: 24/24 – 800r, 1,000 gems, 4 Javalineers, 4 Lancers, 1 Mammoth – no draftee required, does not count as population, eats 2 extra food/tick, -75% casualties, and if lost in battle, returns home as a Mammoth.
- Spell: Retribution – +10% OP if target has recently invaded the attacker’s realm.
- New faction: Elementals (Commonwealth)
- Fire: 5/5 – 1,100p, 5 mana – burns 0.15 peasants on attack, counts as 0.15 wizard on offense. Requires boats.
- Water: 5/5 – 1,100p, 5 mana – +1 OP per 10% water (max +1 OP), counts as 0.15 spy on defense. Does not reqire boats.
- Earth: 5/5 – 1,100p, 5 mana – +1 OP per 10% barren of target (max +1 OP), counts as 0.15 wizard on offense. Requires boats.
- Air: 5/5 – 1,100p, 5 mana – reduces combat losses, counts as 0.15 spy on offense. Does not require boats.
- Spell: Aether – +10% OP if army composition is equal parts of every element.