Round 41 Changes

Changes are tentative until this notice goes away.

Spells

  • Blizzard duration changed from 48 to 24 tick duration, a cooldown of 12 hours added, and theft protection changed from -100% to -75%.
  • Druva’s Call unit generation changed from 1-8 at random per acre of forest to 2, increased by 1.25% per hour into the round.

Factions

  • Beastfolk:
    • Goat Witch changed from 2 +1 OP per 10% plains of target to 5 OP flat. Cost changed from 1,000 gold to 900 gold, 50 ore.
    • Minotaur changed from 4 OP +1 OP per 10% plains of target to 7 OP flat. Cost changed from 1,200 gold, 90 ore to 1,100 gold, 140 ore.
  • Gnome:
    • Extra barren pop removed.
    • Gem production bonus removed.
    • Bomb Squad replaced with Mortar: 4/0, 100 gold, 200 ore — takes four ticks to reload (eight ticks faster return).
    • Tinker replaced with Oreguard: 0/6, 50 gold, 300 ore.
    • Rockapult replaced with Automaton: 0/0, 500 gold, 500 ore, gets +2 DP for every level 8 reached of Anvils, Architecture, Craftsmanship, Drills, Fortifications, Gemcutting, Infrastructure, Quarries, Strategy, and Tactics (maxes out at 0/20).
    • Juggernaut changed to 0/0, 1,000 gold, 1,000 ore, gets +2 OP and +1 DP for every level 8 reached of Anvils, Architecture, Craftsmanship, Drills, Fortifications, Gemcutting, Infrastructure, Quarries, Strategy, and Tactics (maxes out at 20/10).
  • Growth:
    • Tissue housing changed from 160 to 176.
  • Halfling:
    • Pop bonus changed from +20% to +30%.
    • +200% amount stolen.
  • Human:
    • +30% prestige gains.
  • Icekin:
    • Can now build Masts.
  • Qur:
    • Chariot cost changed from 1,000 gold, 375 lumber to 1,000 gold, 475 lumber.

General

  • Starting gold, ore, and lumber reduced by 50%.
  • Everyone can sell food at a rate of 10:1 (Armada and Kerranad perks removed).

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