Round 106

Gameplay

  • Chronicler updated from GPT-3.5-turbo to GPT-4.

Factions

Afflicted

  • No changes.

Ants

  • No changes.

Aurei

  • No changes.

Beastfolk

  • No changes.

Dark Elf

  • No changes.

Demon

  • No changes.

Dragons

  • No changes.

Dwarg

  • No changes.

Glimjir

  • No changes.

Gnome

  • No changes.

Goblin

  • Traits:
    • +25% population.
    • +30% improvement points when investing.
    • +50% population growth.
    • +200% drafting.
  • Units:
    • Kaboom: 2/0 — 80 gold, 20 ore, 1 gunpowder, 1 peasant — 100% fixed casualties.
    • Shaman: 0/3 — 420 gold, 20 lumber, 1 draftee — reduces casualties, counts as counts as 0.025 wizard.
    • Warmonger: 2/3 — 800 gold, 150 ore, 1 draftee — +0.10 OP and +0.0333 DP per 10,000,000 improvement points, plunders up to 1 gold and 3 gems.
    • Wolf Rider: 4/2 — 700 gold, 100 ore, 1 draftee — returns 3 ticks faster, plunders up to 4 gold and 1 gem.

Kobold

  • No changes.

Icekin

  • Ice Drake cost changed from 500 gold, 80 gems, 100 mana to 1,000 gold, 100 gems, 120 mana.

Reptilians

  • No changes.

Snow Elf

  • No changes.

Spirit

  • Disabled.

Swarm

  • No changes.

Sylvan

  • No changes.

Troll

  • No changes.

Undead

  • No changes.

Werewolves

  • Removed.

Wood Elf

  • No changes.

Yeti

  • No changes.

Advancements

  • No changes.

Buildings

  • Ice Cave (Icekin only): -0.625% (down from -1.25%) offensive power for attacker per 1% (max -25%).

Decrees

  • No changes.

Deities

  • No changes.

Improvements

  • No changes.

Magic

Cantrips (Level 0)

  • No changes.

Level 1

  • No changes.

Level 2

  • No changes.

Level 3

  • No changes.

Level 4

  • No changes.

Level 5

  • No changes.

Faction Spells

  • No changes.

Divine Spells

  • No changes.

Quickstarts

  • No changes.

Research

  • Not invented yet.

Resources

  • No changes.

Sabotage

  • No changes.

Terrain

  • No changes.

Theft

  • No changes.

Titles

  • No changes.

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