Round 69 Changes

Gameplay

  • OP per land required for expeditions changed from [Land] ^ 1.25 * 1.50 * 2 to [Land] ^ 1.25 / 3.

Factions

Afflicted

  • Can invest miasma for 24 imp points each.
  • Pest Rat gains 0.04 miasma/tick production.
  • Reaper cost changed from 600 gold, 80 food, 5% morale to 600 gold and 60 miasma.

Norse

  • Warrior changed from 7/7 to 6/6.
  • Berserker changed from +0.375 per victory in the last 96 ticks to +0.45 per victory in the last 96 ticks.

Vampire

  • Vampiric three-tier conversion removed and replaced with two tiers: less than or equal to 4 OP/DP becomes Servants and over becomes Gnarls.
  • Gnarls: gains displaced peasants conversion, 0.50% of all Gnarls sent on victory return as Ravagers.

Advancements

  • No changes.

Buildings

  • New – Mass Grave (Afflicted only): converts 3 peasants into 6 miasma and 18 food/tick, -2% population growth per 1%.
  • Wizard Dome ordinary housing removed (pure wizard unit housing now).

Deities

  • No changes.

Improvements

  • New — Torment (Afflicted only): increases miasma production (without sacrificing more peasants).

Resources

  • New — Miasma: a foetid vapour emanating from Afflicted mass graves.

Spells

  • New — Forced Suicides (Afflicted only): +200% miasma production, +200% peasants sacrificed, -50% prestige gains.
  • New — Miasmic Charges (Afflicted only): each miasma gains 0.2 raw DP, all miasma is lost upon non-overwhelmed invasion, -50% miasma production.

Spy Ops

  • No changes.

Titles

  • No changes.

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