Round 116

General

  • No changes.

Factions

Afflicted

  • Pest Ret miasma production increased from 0.06 to 0.10.

Ants

  • Worker Ant lumber production from 0.35 to 0.40.
  • Queen extra morale from +0.01 to +0.05 each.

Aurei

  • New phasing logic:
    • Click Phasing in the menu.
    • Input amount of units to phase.
    • Click button.
    • Unit phases from one aspect to another immediately.
    • Mana cost immediately removed.
  • Gold Wyrm changed from 0/333 to 0/777, gains -20% casualties.

Beastfolk

  • No changes.

Dark Elf

  • No changes.

Demon

  • No changes.

Dragons

  • Dragon sheds 10 dragonscale/tick.

Dwarg

  • No changes.

Glimjir

  • No changes.

Gnome

  • Automaton cost changed from 3,000 gold, 1,500 ore to 3,000 gold, 1,000 ore.
  • Juggernaut cost changed from 5,500 gold, 2,000 ore to 5,500 gold, 1,500 ore.

Goblin

  • No changes.

Growth

  • Starts devoted to Druva.
  • Cannot renounce deity.

Human

  • No changes.

Icekin

  • No changes.

Kobold

  • No changes.

Nox

  • No changes.

Orc

  • No changes.

Qur

  • No changes.

Reptilians

  • No changes.

Simian

  • No changes.

Snow Elf

  • Arbalist cost changed from 1,200 gold, 50 ore, 150 lumber to 1,100 gold, 50 ore, 150 lumber.

Swarm

  • No changes.

Sylvan

  • Pixie (peasants) sapling production changed from 0.0025 to 0.005.

Troll

  • Troll cost changed from 2,600 to 2,300.

Undead

  • Ghoul mana cost changed from 250 to 200.
  • Wight mana cost changed from 220 to 180.
  • Lich cost changed from 1,500 gold, 100 mana to 1,000 gold, 50 mana.

Wood Elf

  • No changes.

Yeti

  • No changes.

Advancements

  • No changes.

Artefacts

  • No changes.

Buildings

  • Bloodstone changed from +10% (max +100%) blood improvements per 1% to +20% (max +200%) per 1%.
  • Edifice, Obelisk, and Shrine changed from +10% to +20% deity power per 1%.
  • Mass Grave changed from 18 miasma and 18 food per 3 peasants sacrificed per tick to 6 miasma and 18 food per 3 peasants.
  • New — Kelp Forest: produces 35 kelp/tick.
  • Monuments changed from +5% to +10% deity power per 1%.
  • Spire changed from 20 to 24 mana/tick.

Decrees

  • No changes.

Deities

  • No changes.

Improvements

  • Necromancy removed.

Magic

  • No changes.

Cantrips (Level 0)

  • No changes.

Level 1

  • No changes.

Level 2

  • No changes.

Level 3

  • No changes.

Level 4

  • No changes.

Level 5

  • No changes.

Faction Spells

  • Halcyon Phase and Chryson Phase removed.

Divine Spells

  • No changes.

Quickstarts

Quickstarts no longer need to be delivered as text files via Discord. Instead, you can just save your dominion as a Quickstart from the Generate Quickstart page in the game or in the sim.

Quickstarts can be made public or kept private. If private, they are only available to the same user that created it.

If you save a Quickstart in the sim, you can now export it into the game. To do so, take the following steps:

  1. On the sim, click Quickstarts in the menu that opens up when you click your avatar and username in the top right corner.
  2. Next, click Export.
  3. On the Export Quickstart page, click Generate Key.
  4. Then go back to the Quickstarts page and note down the ID of the quickstart you want to transfer over.
  5. In the game, go to the Quickstarts page.
  6. Next, click Import.
  7. Enter the API key, the quickstart ID, and select source (Sim is default, but you can select Game if you’re transferring from Game to Sim).
  8. If you entered everything correctly, the quickstart will be transferred over.

Research

  • Not invented yet.

Resources

  • No changes.

Trade

  • Food base value changed from 0.10 to 0.50.
  • Prisoner base value changed from 40 to 150.
  • Thunderstone base value changed from 2,000 to 16,000.

Theft

  • No changes.

Titles

  • No changes.

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