Protection is now entirely self-service and not time-based.
Everyone starts with 80 ticks of protection. You manually proceed to the next tick by clicking a button on the Status page.
Only when you have depleted your protection ticks are you OOP. Regardless of how long you take to do it.
Normally scheduled ticks (the ones every 15 minutes) do not count for dominions under protection.
Base starting resources: 3 million plat, 100,000 ore, 20,000 gems, 200,000 lumber, and 100 boats. Plus faction-specific variance.
Barbarians are exempt from protection and instead start with units.
Demon removed for one round in order to have enough time to solve a bug with a new feature.
Sacred Order Fanatic cost changed to 800p, 75r (from 900p, 50r).
Sacred Order Holy Warrior gains +1 DP per 10% shrine (max +1).
Sacred Order population growth penalty removed (was -15%).
Sacred Order Monk assigned 3 networth (from 0).
Crusade works on defense but only causes half offensive casualties (4.25% instead of 8.5%).
Sylvan Spriggan changed to 650 lumber, 100 mana (from 800 lumber, 100 mana).
Lycanthrope pop bonus changed to +20% (from +10%).
Lycanthrope Werewolf pairing bonus from Garous changed to +1 from +2.
Offensive casualties are rounded down instead of up.
Barbarians start in Royal Guard.
Overhauled: Troll (Empire)
Cannot unlock Advancements.
Max population -10%.
Food consumption: +25%.
Home land changed to Forest from Plains.
Gem production: +10% (they like the shinies but aren’t very good at what to do with them).
Clubber: 4/0 – 300p, 50r, 10 lumber – only dies against units with at least 3 raw military power.
Basher: 0/4 – 300p, 50r, 10 lumber – only dies against units with at least 3 raw military power.
Smasher: 7/7 – 1,000p, 250r, 20 lumber – only dies against units with at least 6 raw military power.
Mountain Troll: 12/12 – 1,500p, 500r, 10 gems – only dies against units with at least 8 raw military power, each Mountain Troll eats 0.1 peasants and draftees on successful attacks.
New faction: Jagunii (Commonwealth)
Javalineer: 3/0 – 250p, 5r, 5l.
Lancer: 0/3 – 250p, 5r, 5l.
Mammoth: 0/8 – 2,400p – no draftee required, does not count as population, eats 0.25 extra food/tick, and -50% casualties.
War Mammoth: 24/24 – 800r, 1,000 gems, 4 Javalineers, 4 Lancers, 1 Mammoth – no draftee required, does not count as population, eats 2 extra food/tick, -75% casualties, and if lost in battle, returns home as a Mammoth.
Spell: Retribution – +10% OP if target has recently invaded the attacker’s realm.
New faction: Elementals (Commonwealth)
Fire: 5/5 – 1,100p, 5 mana – burns 0.15 peasants on attack, counts as 0.15 wizard on offense. Requires boats.
Water: 5/5 – 1,100p, 5 mana – +1 OP per 10% water (max +1 OP), counts as 0.15 spy on defense. Does not reqire boats.
Earth: 5/5 – 1,100p, 5 mana – +1 OP per 10% barren of target (max +1 OP), counts as 0.15 wizard on offense. Requires boats.
Air: 5/5 – 1,100p, 5 mana – reduces combat losses, counts as 0.15 spy on offense. Does not require boats.
Spell: Aether – +10% OP if army composition is equal parts of every element.
Black-ops! 🔥⚡🔥⚡🌊🌊🌊 Exploration morale drop set to 8% for every 1% of your current land size you explore. If you are 2,000 acres and explore 120 acres, you drop 120/2000 * 8 = 48% morale. It is no longer possible to have a morale drop from exploring greater than your current morale. Platinum production bonus…
The 33% rule is removed. The rule required you to always leave 33% of your total DP at home. This is an experimental change and the rule might be reinstate during the round if things get too wacky. Slightly increased Barbarian growth rate and DPA targets. All units have been assigned attributes. More on those…
General Land generated on invasion increased by (XP/1000000)%. Spell damage calculations cleaned up and refactored. Forest Haven fireball damage reduction uncapped. If you want to go 12.5% FH for 100% reduction, you do you. Masonry lightning bolt damage reduction also uncapped. Enjoy 80% reduction at 100% Masonries. Fireball base damage increased from 0.33% to 0.50%….
General Buildings removed from the Dominion class. This is purely technical, but it means we’re 100% committed to Buildings 2.0 now. Base starting lumber changed from 160,000 to 240,000. Factions Dragon: Driller gem production changed from 1 gem/tick to 1.2 gems/tick. Elementals: Water changed to 0/900 for 12,000 mana, max 1 per acre of Water….
Round 17 — Safe and Sound — began with the Imperial forces seizing control, led by the Goblin forces of Zoinks, and with the support of another Goblin and a band of howling werewolves. And then there were trolls. So many trolls. With the mighty Mountain Trolls on the battlefield, the trolls seemed unstoppable at…
General Positive prestige gains for hitting abandoned dominions cut in half. Factions Artillery: Instant return on all units. Gnome: Advancement level requirement for units changed from 8 to 6. Human: Man-at-Arms cost changed from 365 gold, 20 ore to 325 gold, 25 ore. Spearman changed from 0/7 to 0/7.5. Kerranad: Starts with 300,000 gems instead…