Round 59 Changes
General
- Barbarian target DPA (and OPA) is now based on the Barbarian’s own number of ticks in the round, not the total round ticks. This means late-starting Barbs don’t suddenly jump to the DPA required for the time they join.
- Barbarians now favour building Sheds slightly more (90% of all hills, up from 70%).
Factions
- Artillery
- Cannon changed from 0/4 for 500 gold, 500 ore, 100 lumber to 0/0, +4 DP if paired with a Bombardier, for 400 gold, 400 ore, 80 lumber.
- Cannonball improvements damage changed from 50 to 25 raw improvement points.
- Burning Cannonball peasants burn reduced from 1 to 0.333 per cannonball.
- Barbarian
- Pop bonus changed from +50% to +100%.
- Dimensionalists
- Returns!
- Traits
- +15% construction cost.
- -50% population.
- Produces 1 cosmic alignments per tick.
- Invasions require and expend 24 cosmic alignments.
- Cannot send expeditions.
- Units
- Tl’Tl: 2/1 — 196 mana — does not count as population, no draftee required to train, max 16 per Archmage, instant return.
- Sft’Rm: 0/4 — 212 mana — does not count as population, no draftee required to train, max 8 per Archmage.
- Ze’Tk: 4/1 — 276 mana — does not count as population, no draftee required to train, max 8 per Archmage, instant return.
- Frs’Kl: 3/4 — 324 mana — does not count as population, no draftee required to train, max 8 per Archmage, instant return.
- Dwarf
- Thundermaul cost changed from 60,000 ore, 350 mana, 100 gems to 40,000 ore, 350 mana, 100 gems.
- Firewalker
- Phoenix changed from 0/7 for 1,000 gold to 0/8 for 1,100 gold.
- Goblin
- Pop growth changed from +25% to +100%.
- Shaman changed from 0/3 for 350 gold, 20 ore to 0/4 for 425 gold, 10 lumber.
- Warmonger changed from 2/3 for 600 gold, 65 ore to 3/4 for 800 gold, 100 ore.
- Gnome
- Oreguard changed from 0/6 for 50 gold, 300 ore to 0/8 for 100 gold, 350 ore.
- Automaton starts with 2 DP.
- Juggernaut starts with 2 OP and 1 DP.
- Nomad
- Returns!
- Loses production from unemployed peasants.
- Mana production from swamp changed from 20 to 7 per tick.
- Food production from water raw changed to +1% food production per 1%.
- Spirit
- Wisp changed to 4/3.
- Apparition cost changed from 1,000 gold, 10 mana to 800 gold, 10 mana.
- Vampire
- Nobles changed from 6/6 to 7/7 and gains conversion of displaced peasants to Servants.
- Ravagers also gains conversion of displaced peasants to Servants.
- Yeti
- Traits:
- Wild yeti (peasants) produce 0.50 lumber and 0.65 ore per tick (employment not required).
- 2 DP per draftee.
- Cannot train wizards.
- Cannot train archmages.
- -50% construction costs.
- Units:
- Worker: 0/2 — 120 food, 20 ore, 10 lumber — produces 0.65 gems, 0.85 lumber, and 1.2 ore per tick, only dies vs units 4 OP/DP or greater.
- Mutterer: 0/12 — 800 food, 100 ore, 25 lumber — counts as 1/2 wizard, only dies vs units 6 OP/DP or greater, immortal wizard.
- Fighter: 12/10 — 440 food, 300 ore, 200 lumber — only dies vs units 6 OP/DP or greater,
- Stonethrower: 0/8 — 860 food, 100 ore — gains +16 OP if paired with 150 ore (ore exhausted upon attack), only dies vs units 6 OP/DP or greater, immortal on victory.
- Traits:
Advancements
- No changes.
Buildings
- New — Gateway (Dimensionalists only): increases unit pairing by 3% per 1% (no max).
- Gold Mine removed for Yeti.
- New — Observatory (Dimensionalists only): reduces unit mana costs by 2% per 1% (max 30% reduction), and reduces training time by 2% per 1% (max 30% reduction).
- New — Portal (Dimensionalists only): produces 0.10 Tl’Tl, 0.05 Sft’Rm, 0.05 Ze’Tk, and 0.02 Frs’Kl per tick, increased by
(WPA/5)
%. - Shed (Barbarian only) from 30 to 40 housing.
- Smithy removed for Yeti.
Deities
- New — Barathu Bint: +2.5% gold production, +5% better exchange rate, -5% ore production, -5% gem production.
- Kinthys gains +2.5% DP and -2.5% XP generation.
- New — Ix: +5% XP generation, +5% construction cost, +5% rezoning cost.
- Mirnon food production changed from -5% to -20%.
- Sazal gold production penalty removed.
- Tiranthael gold penalty replaced with -25% mana production.
- Zidur gains -2.5% DP mods for target.
Improvements
- New — Armoury (Artillery only): increases unit pairing limit.
- New — Husbandry (Human and Nomad only): increases horse production.
Resources
- No changes.
Spells
- Blizzard duration changed from 24 to 48 ticks.
- Enchanted Blades duration changes from 6 to 1 ticks.
Spy Ops
- No changes.
Titles
- No changes.