Round 97

Gameplay

Desecration

  • Number of bodies is now always known 6 ticks after a battle has been fought.
  • You can see number of bodies immediately by casting Visions of Death.

Factions

Afflicted

  • Abomination food cost changed from 85 to 250 food.
  • Reaper gold cost changed from 600 to 850.

Beastfolk

  • No changes.

Demon

  • New unit: Succubus: 0/2 — 320 gold, 32 blood, 1 draftee, 1 soul — converts enemy casualties into 1 soul, converts enemy casualties into 25 blood, 8 food per 1 OP, converts 0.04 peasants/tick into 25 blood, 1 soul, increases population growth by 2.5% per 1% of population.

Elf

  • Rangers produce 1 lumber/tick.
  • Blade Weaver cost changed from 1,350 gold, 80 lumber to 1,250 gold, 120 lumber.

Kobold

  • No changes.

Reptilians

  • Ancient Ones cost changed from 20,000 gold, 1,200 mana to 32,000 gold, 2,000 mana, and gains decay of 2.5% per tick if you don’t have enough Monuments.

Swarm

  • Scarab cost changed from 400 to 360 gold, gem production raised from 0.40 to 0.50 per tick.

Sylvan

  • No changes.

Troll

  • Units:
    • Ogre: 0/5 — 700 gold, 100 ore.
    • Skullcrusher Maul: 0/0 — 420 ore — does not count as population.
    • Thornwood Cudgel: 0/0 — 260 lumber — does not count as population.
    • Ironskin: 0/0 — 420 ore — does not count as population.
    • Troll: 6/9 — 3,600 gold, 1 draftee — only dies vs units with at least 6 OP (on defense) and 6 DP (on offense), +3 OP if paired with Skullcrusher Maul, +2 OP if paired with Thornwood Cudgel, +3 DP if paired with Ironskin, plunders up to 20 food, 10 ore, and 5 gems.

Undead

  • Desecrator changed from 0/3 to 0/4, and cost changed from 500 to 560 gold.
  • Ghoul no longer counts as population, max pairing changed from 240 to 20 per Necromancer.
  • Wight cost changed from 985 gold, 460 mana to 1,000 gold, 240 mana. Does not count as population. Max limit changed from 40 to 10 per Necromancer.

Yeti

  • No changes.

Advancements

  • No changes.

Buildings

  • Mana Tree Sapling storage raised from 4 to 5.

Decrees

  • Not invented yet.

Deities

  • Azk’Hurum perk changes:
    • Prestige gains from -30% to -15%
    • Pop bonus from +15% to +5%
    • Food consumption from +20% to +10%

Improvements

  • No changes.

Magic

Cantrips (Level 0)

  • No changes.

Level 1

  • No changes.

Level 2

  • No changes.

Level 3

  • No changes.

Level 4

  • No changes.

Faction Spells

Afflicted

  • Pestilence (Afflicted invasion spell): changed from 0.25% to 0.10% of target’s peasants die and become Abominations for the Afflicted.

Quickstarts

  • No changes.

Research

  • Not invented yet.

Resources

  • No changes.

Sabotage

  • No changes.

Terrain

  • No changes.

Theft

  • No changes.

Titles

  • Commander: -1 tick unit training time.

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