Round 88 Changes

Gameplay

  • Minimum land DPA changed from 10 to 1.
  • Barbarian DPA lowered by circa 75% ([DPA Target] = [DPA Target]/4).
  • We are reliving history. We are back in the Second Age. Umer and the Atasizk, born of the ancients, have vanished and given way to Arwe, Gorm, Dragons, and Reptilians, and from the wilderness Myconid, Burs, Warg, and Therozou have emerged. Ancient Demons and mystic Sylvans are watching from afar.
  • This round, Arwe, Gorm, and Therozou are fighting for dominance on a continent.
  • We will be seeing the others reinstated later as we progress through the Second Age and into future ages.
Lineage (draft, round 88)

Factions

Arwe

  • Of Urmer, Arwe are the ancestors of Elves, Humans, Gnomes, and Dwargs.
  • Peasants produce 0.08 food/tick.
  • Builds with lumber.
  • Starts with 1,000 ore, lumber, and food.
  • Units:
    • Lumberer: 0/1 — 40 ore — produces 4 lumber/tick.
    • Miner: 0/2 — 40 ore, 4 lumber — produces 3 ore/tick.
    • Swordsman: 4/2 — 100 ore, 10 lumber — plunders up to 2 ore, 1 lumber — 10 ore, 4 lumber.
    • Archer: 2/5 — 80 lumber, 10 ore.

Gorm

  • Of Urmer, Gorm are the ancestors of Troll, Yeti, and the Angorm which later became Goblins and Orcs.
  • Peasants produce 0.08 food/tick.
  • Builds with ore.
  • Starts with 1,000 ore, lumber, and food.
  • Units:
    • Breaker: 0/1 — 30 ore, 8 food — produces 3 lumber/tick.
    • Crusher: 0/1 — 35 ore, 8 food — produces 4 ore/tick.
    • Ogre: 0/4 — 30 ore, 20 lumber, 12 food.
    • Basher: 6/6 — 60 ore, 30 lumber, 18 food — plunders up to 4 ore, 2 lumber, and 2 food, eats +0.25 food/tick.

Therozou

  • Of animalia, Therozou are the ancestors of Beastfolk and, later, the Simians.
  • Peasants produce nothing.
  • Builds with lumber.
  • Starts with 1,000 ore, lumber, and food.
  • Units:
    • Hunter: 2/2 – 30 food, 4 ore, 4 lumber — produces 3 food/tick.
    • Silverclaw: 0/2 — 30 food, 6 ore — produces 2 lumber/tick.
    • Cor: 3/3 — 40 food, 8 lumber — produces 2.2 ore/tick.
    • Turugu: 5/1 — 65 food, 20 ore — plunders up to 3 ore, 2 lumber, and 1 food.

Advancements

  • Not invented yet.

Buildings

  • Den (Therozou only): houses 32, no jobs.
  • Farm (Arwe and Gorm only): produces 50 food/tick, no housing, no jobs.
  • Hut (Gorm only): houses 28, no jobs.
  • Smallholding (Therozou only); produces 15 food/tick, no housing, no jobs.
  • Wall: 6 raw DP, +1% DP per 1% owned (max +100%), no housing, no jobs.
  • Residence (Arwe only): houses 30, no jobs.

Decrees

  • Not invented yet.

Deities

  • Not established yet.

Improvements

  • Not invented yet.

Quickstarts

  • Not invented yet.

Research

  • Not invented yet.

Resources

  • Food, lumber, and ore remain, the rest are disabled.

Spells and Sorcery

  • Not discovered yet.

Sabotage

  • Not invented yet.

Theft

  • Not invented yet.

Titles

  • Only one: Chieftain: no perks.

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