Javalineer and Lancer training time changed from 9 to 6 ticks.
Mammoth changed from 0/8 to 0/80, cost changed from 2,400 to 20,000 gold, extra food consumption from +0.25 to +3.
War Mammoth changed from 44/24 to 140/80, cost changed from 2,000 ore, 1,000 gems, 8 Javalineers, 4 Lancers to 7,000 ore, 3,000 gems, 8 Javalineers, and 4 Lancers, extra food consumption changed from +2 to +6, and gains -50% casualties on defense.
Impaler and Shieldbearer costs changed fro 480 gold, 60 ore to 460 gold, 50 ore.
Warboss changed from 8/8 to 9/8.
Horned One cost changed from 1,120 to 1,200.
Scaled One cost changed from 950 to 900 gold.
Blessed One cost changed from 1,200 to 1,300.
Gold Quarry produces 0.005 Gold Wyrms per tick (capped at 20% of land, so Gold Quarries beyond 20% do not summon more). Cannot exceed unit pairing capacity.
New — Herding (Orc only): increases yak production (25/4,000).
New — Militarism (Black Orc and Orc only): increases military housing (30/6,000).
New — Warding (all who have Wizardry): decreases damage suffered from sorcery (-40/5,500).
Surreal Perception now shows successful info ops. Energy Mirror now notifies you when you reflect a spell. Each unit is now assigned a training time (normally 9 for specs and 12 for elites). It will show up in Scribes and the unit helper pop-up next to the OP and DP figure. Each faction is now…
General None Buildings Aqueduct no longer buildable by Yeti. Colony housing raised from 30 to 180. Incinerator housing changed from 30 to 34. Spawning Pool changed to 1% extra units per 1%, housing increased from 50 to 62. Stone Wall raw DP changed from 100 to 85. Spells Druva’s Crest (Elementals only): rezones 10% of…
The 33% rule is removed. The rule required you to always leave 33% of your total DP at home. This is an experimental change and the rule might be reinstate during the round if things get too wacky. Slightly increased Barbarian growth rate and DPA targets. All units have been assigned attributes. More on those…
General Random faction selection on registration enabled. You can do random of any alignment or random for a specific alignment. It doesn’t yet check for rounds played or max per round limits, so you might still get that error if you for example pick Undead and there already is an Undead. Barbarians no longer build…
The Commonwealth Armada is getting a tune-up: Ensign changed to 3/1.5 for 300 plat, 10 ore. Commodore changed to 4/5 for 825 plat, 25 ore. The clunky Oreclad is replaced with the much lighter and faster Frigate: 0/120 for 12,500 plat, 2,500 ore, and 5,000 lumber. Each Frigate can house up to 8 units. The…
General Positive prestige gains for hitting abandoned dominions cut in half. Factions Artillery: Instant return on all units. Gnome: Advancement level requirement for units changed from 8 to 6. Human: Man-at-Arms cost changed from 365 gold, 20 ore to 325 gold, 25 ore. Spearman changed from 0/7 to 0/7.5. Kerranad: Starts with 300,000 gems instead…