Round 106
Gameplay
- Chronicler updated from GPT-3.5-turbo to GPT-4.
Factions
Afflicted
- No changes.
Ants
- No changes.
Aurei
- No changes.
Beastfolk
- No changes.
Dark Elf
- No changes.
Demon
- No changes.
Dragons
- No changes.
Dwarg
- No changes.
Glimjir
- No changes.
Gnome
- No changes.
Goblin
- Traits:
- +25% population.
- +30% improvement points when investing.
- +50% population growth.
- +200% drafting.
- Units:
- Kaboom: 2/0 — 80 gold, 20 ore, 1 gunpowder, 1 peasant — 100% fixed casualties.
- Shaman: 0/3 — 420 gold, 20 lumber, 1 draftee — reduces casualties, counts as counts as 0.025 wizard.
- Warmonger: 2/3 — 800 gold, 150 ore, 1 draftee — +0.10 OP and +0.0333 DP per 10,000,000 improvement points, plunders up to 1 gold and 3 gems.
- Wolf Rider: 4/2 — 700 gold, 100 ore, 1 draftee — returns 3 ticks faster, plunders up to 4 gold and 1 gem.
Kobold
- No changes.
Icekin
- Ice Drake cost changed from 500 gold, 80 gems, 100 mana to 1,000 gold, 100 gems, 120 mana.
Reptilians
- No changes.
Snow Elf
- No changes.
Spirit
- Disabled.
Swarm
- No changes.
Sylvan
- No changes.
Troll
- No changes.
Undead
- No changes.
Werewolves
- Removed.
Wood Elf
- No changes.
Yeti
- No changes.
Advancements
- No changes.
Buildings
- Ice Cave (Icekin only): -0.625% (down from -1.25%) offensive power for attacker per 1% (max -25%).
Decrees
- No changes.
Deities
- No changes.
Improvements
- No changes.
Magic
Cantrips (Level 0)
- No changes.
Level 1
- No changes.
Level 2
- No changes.
Level 3
- No changes.
Level 4
- No changes.
Level 5
- No changes.
Faction Spells
- No changes.
Divine Spells
- No changes.
Quickstarts
- No changes.
Research
- Not invented yet.
Resources
- No changes.
Sabotage
- No changes.
Terrain
- No changes.
Theft
- No changes.
Titles
- No changes.