Round 23 Report

Prologue After reaching the shores of the Commonwealth, I rented a room at one of the finer inns in the harbour. I’m not sure how many days I spent there. One morning, as I was sitting in the garden of the inn under a shady branch with the sun shining through the foliage and the…

Round 24 Changes

The concept of unit types is dropped (the little icons which show whether a unit is spec/elite attacker/defender, hybrid, or other). Future plans in the works. For now, just getting rid of it. XP now only gives extra land generation for factions which cannot unlocked advancements (currently just Troll). Titles: Researcher increased from 2.5% to…

Round 22 Report

Prologue I am still with the Armada and have decided to stay here for the next two weeks to recuperate from my wild time with the Psilocybes of the Myconid lands. The Admiral of the Armada has given me a cabin aboard the flagship Moya and I am getting used to life at sea, although…

Round 23 Changes

These changes are tentative until this notice goes away. When you register, you will be asked to pick a Ruler Title: Commander: reduces training costs Conjurer: reduces spell costs Embalmber: increases conversions Engineer: increases improvement points Excavator: increases ore and gem production Healer: reduces casualties Investigator: increases spy strength Pathfinder: dcreases cost of exploration Researcher:…

Round 22

Registration is open for Round 22 of ODARENA. The round begins 2020-05-02 at 12:00 noon UTC and lasts for two weeks. Sign up now! Check out Round 22 Changes.

Round 21 Report

Day 1 It is the first day of Round 21, Trying Times of Uncertainty, and I, a humble chronicler with free passage across all lands under the Treaty for Historical Preservation of Round 20, begin this report embedded within the Empire. Wherever I look and wherever I go, I see dragons. Earlier this morning I…

Round 22 Changes

The Commonwealth Armada is getting a tune-up: Ensign changed to 3/1.5 for 300 plat, 10 ore. Commodore changed to 4/5 for 825 plat, 25 ore. The clunky Oreclad is replaced with the much lighter and faster Frigate: 0/120 for 12,500 plat, 2,500 ore, and 5,000 lumber. Each Frigate can house up to 8 units. The…

Round 20 Report

Round 20 — An Alternative to Freedom — was the Independent’s chance to affirm their position as not just a loosely held together, scattered group of unrulable factions. Was their past victory just luck borne out of Commonwealth surprise and Imperial brashness? What was the alternative to freedom? Oppression. And the Empress made sure to…

Round 21 Changes

Enter key does not work on the invade page. You have to click the Invade button. A dominion which invades another dominion, remains the attacked dominion’s range regardless of guards or size limitations for a period of 3 hours. All castle improvements base max increased by 5%. Void improvements max bonus decreased from 100% to…

Round 19 Report

Round 19 — The Rule of Three — marked the beginning of the third alignment; the independent factions were not content with the Imperial iron fist nor the Commonwealth cacophony.  On the first day, the Empire looked weak. Only two icekins and a nomad had joined the battle. Calls for aid were heard and three…