Round 18 Report

Outnumbering all but an Ant, the Kobold forces of 135 MPH quickly took command of the round. Practically no one was able to defend the Kobold which looked like an unstoppable force. The primarily Wood Elven forces of Commonwealth crumbled. The Ant was able to stay safe through sheer numbers but was not competitive in…

Round 17 Report

Round 17 — Safe and Sound — began with the Imperial forces seizing control, led by the Goblin forces of Zoinks, and with the support of another Goblin and a band of howling werewolves. And then there were trolls. So many trolls. With the mighty Mountain Trolls on the battlefield, the trolls seemed unstoppable at…

Round 16 Report

Round 16 – Conquer All – started with a valiant effort by the Commonwealth, led by a Halfling, a Growth, and the zealous Sacred Order, but they faced fierce competition from a Lycanthrope run amok, a Goblin, and Demons… Everywhere you looked, there were Demon forces. Unfortunate timing caused the Commonwealth forces to drop from three to…

Round 15 Report

Round 15 – In Sickness, Until Death Do Us Part – will go down in the Chronicles of Odarena as the most vile, repulsive, and yet exciting. Left on the battlefield are rotting mounds of flesh and bones from fallen Abominations. Not even vultures circle it. Control was quickly seized by two Afflicted, who quickly amassed an…

Round 14 Report

Round 14 – Bones, Boulders, Blisters, and Bloodshed – looked grim for the Commonwealth from the very beginning. Nearly half the Imperial forces were comprised of Orcs, and they had strong backing by a Goblin and a Nomad. The war was short but the battles were many. Once the Orcs, Goblin, and the Nomad had secured a…

Round 13 Report

Round 13 – Chaos as Opportunity – was one of the wildest yet recorded in the chronicles of Odarena. The two sides looked close to evenly matched in the early days but the gap started growing between the biggest fighters and their fledgling allies. For much of the round, it was a battle between a Lux, a…

Round 12 Report

Hearing is returning to the deafened ears of the survivors. The sound of over 8,000 Siege Ships firing simultaneously will echo forever in the history books of Odarena. Round 12 — Savages and Sinners — came to an unexpected and dramatic end. It all started with a weak effort by the Commonwealth, with only one fighting Dwarf…

Round 11 Report

The curtains are drawn on Round 11— As Above, So Below. While a dragon looked fierce, it was unable to prevent the massive Swarm of Beez in the Trap from conquering hundreds of acres from a Lizardfolk and a Nox, whose unguarded, barren acres provided an easy way for Nagas and Scarabs to emerge from underground…

Round 10 Report

Round 10 — X Marks the Spot — was in many ways decided very early on, when the Imperial Legion stormed the Commonwealth and conquered hundreds of acres from an unprepared Firewalker. The Commonwealth Forest Department, Park Rangers, and even the Institute of The Supernatural fought, tried, and failed. It was only the highly advanced Halfling led…

Round 9 Report

In Round 9, the Commonwealth brought mushrooms to a sword fight and lost spectacularly. Dimensionalists, the Legion, and Dragons beat the self-growing Myconids over and over again. The Commonwealth’s forces were nowhere to be seen. The round was cut short a week. Congratulations, Alphanidon!