Round 26 Changes
- You can now skip more than one tick at a time in protection.
- Governors can set a Discord link on the Government page, which will be prominently displayed in the Council (Assembly, Parliament, or Senate).
- New set of advancements: Craftsmanship, increases jobs per building by up 15% at Level 6.
- Guards changed:
- The concept of Guards no longer fits the ODARENA lore and have been replaced with Leagues.
- Guard tax removed.
- Royal Guard
- Renamed Peacekeepers League.
- Range limited to 60-166% (unchanged).
- +5% defensive power.
- Cannot invade unless recently invaded, and then only the invader’s realm.
- Elite Guard
- Renamed Warriors League.
- Range limited to 75-133% (unchanged).
- +10% prestige gains.
- +5% additional offensive power against other members.
- Cannot explore.
- You can join Warriors League directly (no need to first join one, then the other).
- Leagues available from start of the round.
- Each League takes 6 hours to join.
- You cannot leave a League before 24 hours after joining.
- You can only be a member of one League.
- Barbarians are no longer members of any guard (league).
- Imperial Gnome no longer exempt from guard tax (because there is no guard tax).
- Human changes:
- New spell: Call To Arms (replaces Crusade):
- Training costs reduced by 10% to a minimum of 60% reduction (beyond the normal 50% reduction).
- Training times reduced by six ticks.
- +20% ore and platinum production.
- Lasts 12 ticks.
- 36-hour cool down.
- Spearman renamed Man-at-Arms and changed to 4/0 for 365 plat, 20 ore (from 3/0 for 275 plat, 20 ore).
- Archer changed to 0/4 for 365 plat, 20 lumber from 0/3 for 275 plat, 15 ore).
- Knight renamed Spearman and changed to 0/7 for 800 plat, 80 ore (from 3/7 for 1,000 plat, 75 ore).
- Cavalry renamed Knight and changed to 8/4 (from 7/3).
- New spell: Call To Arms (replaces Crusade):
- Sacred Order spell renamed from Crusade to Divine Intervention.
- Demon Archdemon OP changed from +1 per 2 Souls to +1 per 3 Souls.
- Kerranad:
- +50% ore production lowered to +25%.
- +50% gem production removed.
- +35% improvement points per resource.
- +35% castle improvement maxes.
- Unit ore costs dropped by 50%.