Round 83 Changes

Gameplay

Research

When the old tech system was replaced with the current Advancements system, the old code was kept. Deleting it would be a lot of work and it has some interesting mechanics. It’s now being repurposed for a Civ-style tech tree.

  • Research technologies to enhance different aspects of your dominion.
  • Each technology takes 96 ticks to research. Bonuses can affect this duration.
  • You can only research as many simultaneous technologies as you have research slots. Most factions start with one research slot.
  • If you have multiple technologies with the same perk, only the highest perk will apply.

Factions

Firewalker

  • Worker (peasant) production changed from 2.35 gold and 0.35 magma per tick to 2.30 gold and 0.20 magma per tick.

Growth

  • Cannot research.

Kerranad

  • Starts with one extra research slot.

Myconid

  • Fruitbody land generation changed from 0.006 to 0.0045.

Troll

  • Cannot research.
  • Can use Advancements, up to level 4.
  • +25% advancements cost.
  • Extra land from XP changed from +1% per 15,000 to +1% per 22,500.

Void

  • Cannot research.

Advancements

  • New — Research: increases research slots (base 12.50%, max 100%).

Buildings

  • New — Automated Mine: produces 100 ore and 20 gems per tick, must have researched Automated Mining to build.
  • Wellspring changed from 40 magma to 30 obsidian to 40 magma to 20 obsidian.

Decrees

  • No changes.

Deities

  • No changes.

Improvements

  • Research renamed Advancements.

Quickstarts

  • No changes.

Research

  • See Scribes for all new technologies available for research.

Resources

  • No changes.

Spells and Sorcery

  • No changes.

Sabotage

  • No changes.

Theft

  • No changes.

Titles

  • New — Professor: +5% XP generation and +50% XP gains.
  • Researcher changed from +5% XP generation and +50% XP gains to -10% research time.

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