Round 84 Changes
Gameplay
- Unit cost reductions from research are not subject to the 50% cap, meaning you reach 50% cost reduction from for example buildings and improvements and greater than 50% reduction with research.
- Fixed some World Spinner bugs. Actions during the first 30 seconds of a tick will now be properly prevented.
Factions
Glimjir
- Weaver changed from 0/12 to 0/14.
- Follower removed.
- Reaver changed from 12/8 to 14/10.
Icekin
- Ice Beast cost changed from 65 mana, 195 food to 60 mana, 200 food, and extra food consumption removed.
- Snow Witch extra DP from Commander changed from +1 to +1.5.
- Frost Mage extra DP from Commander changed from +1 to +1.5.
- Ice Drake DP from WPA changed from +0.5 per 1 WPA to +0.85 per 1 WPA.
Reptilians
- Horned One changed from 6/3 to 9/7, and changed from counting as 1/4 spy to counting as 1/2 spy. Cost changed from 600 to 1,120 gold.
- Scaled One changed from 0/7 to 0/9. Cost changed from 750 to 950 gold.
- Blessed One Changed form 10/6 to 10/7, and changed from counting as 1/4 wizard to counting as 1/2 wizard.
- Ancient One changed from max 2 per
TempleWatch Tower to max 3 per Shrine.
Wood Elf
- Elk Cavalry cost changed from 5,000 gold, 1 elk to 6,000 gold, 1 elk.
Advancements
- No changes.
Buildings
- Cartilage (Growth only): changed from 112 raw DP to 224 DP.
- Automated Mine changed from 100 ore and 20 gems per tick to 120 ore and 30 gems per tick.
- Sinew (Growth only): changed from -5% to -7.5% casualties per 1% (max -75%).
Decrees
- No changes.
Deities
- No changes.
Improvements
- No changes.
Quickstarts
- No changes.
Research
- Currency changed from +2% to +2.5% gold production.
- Geology gains +5 jobs from mine buildings (including Gold Quarry).
- Banking changed from +4% to +5% gold production.
- Partisans changed from +0.5 to +1 DP per peasant.
- Cosmology gains +12.5% mana production.
- Economics exchange rate perk changed from +10% to +20%.
- Drilling Machines enabled for Cires, Dark Elf, Goblin, Gnome, Qur, and Reptilians (in addition to Kerranad).
- Sanitation gains +7.5% population.
- Free Market changed from +25% to +20% production by peasants.
Resources
- No changes.
Spells and Sorcery
- No changes.
Sabotage
- No changes.
Theft
- No changes.
Titles
- No changes.