Round 100
Gameplay
- Standard improvement points for gems changed from 12 to 18.
Factions
Afflicted
- No changes.
Beastfolk
- No changes.
Dark Elf
- No changes.
Demon
- Succubus still disabled (pending bug fix).
Kobold
- Pop bonus changed from +20% to +40%.
- Food consumption bonus changed from -10% to -20%.
Reptilians
- No changes.
Swarm
- Scarab gem production changed from 0.50 to 0.70.
Sylvan
- No changes.
Troll
- No changes.
Undead
- Ghouls changed from max 8 to max 6 per Necromancer.
- Wights changed from max 6 to max 4 per Necromancer, and lose extra casualties on offense perk.
Wood Elf
- No changes.
Yeti
- Mutterer cost changed from 200 food, 150 ore, 100 lumber to 225 food, 150 ore, 100 lumber.
- Stonethrower cost changed from 300 food, 250 ore, 1 draftee to 350 food, 300 ore, 1 draftee.
Advancements
- No changes.
Buildings
- Bloodstone changed from +5% to +10% blood investment bonus and from +2.5% to +5% blood conversions.
Decrees
- Not invented yet.
Deities
- No changes.
Improvements
- New — Conduits (all except Sylvan, Troll): increases mana production (30/5,600).
- New — Necromancy (Undead only): increases pairing limit (40/6,000).
- New — Reliquary (Reptilians only): increases pairing limit (40/6,000).
Magic
Cantrips (Level 0)
- No changes.
Level 1
- No changes.
Level 2
- No changes.
Level 3
- No changes.
Level 4
- No changes.
Faction Spells
- Ambush cooldown changed from 24 to 36 ticks.
Divine Spells
- No changes.
Quickstarts
- No changes.
Research
- Not invented yet.
Resources
- No changes.
Sabotage
- No changes.
Terrain
- No changes.
Theft
- No changes.
Titles
- No changes.