Round 90 Changes

Gameplay

  • Barbarian target DPA changed from [Normal DPA]/4 to [Normal DPA]/3.5.

Factions

Arwe

  • Peasants produce 0.08 food/tick.
  • Builds with lumber.
  • Starts with 2,000 ore, lumber, and food.
  • Units:
    • Lumberer: 0/1 — 1 peasant, 40 ore — produces 3 lumber/tick if paired with a Saw Mill, max 20 per Saw Mill.
    • Miner: 0/1 — 1 peasant, 40 ore — produces 3 ore/tick if paired with on Ore Mine, max 20 per Ore Mine.
    • Guard: 0/3 — 1 peasant, 65 ore, 10 lumber — +300% casualties.
    • Foot Soldier: 3/1 — 1 peasant, 75 ore, 15 lumber — +300% casualties.
    • Archer: 0/4.5 — 1 draftee, 45 lumber, 15 ore.
    • Mounted Blade: 4/2.5 — 1 draftee, 1 horse, 50 ore, 10 lumber — plunders up to 4 ore and 2 lumber, returns two ticks faster.

Gorm

  • Peasants produce 0.08 food/tick.
  • Builds with ore.
  • Draftees provide 1.5 DP.
  • Starts with 2,000 ore, lumber, and food.
  • Units:
    • Breaker: 0/1 — 1 peasant, 30 ore, 8 food — produces 3 lumber/tick if paired with a Lumberyard, max 20 per Lumberyard.
    • Crusher: 0/1 — 1 peasant, 30 ore, 8 food — produces 3 ore/tick if paired with on Ore Mine, max 20 per Ore Mine.
    • Basher: 5/5 — 1 peasant, 100 ore, 40 lumber, 30 food — plunders up to 4 ore, 2 lumber, and 2 food, eats +0.50 food/tick.

Therozou

  • Peasants produce nothing.
  • Builds with lumber.
  • Starts with 2,000 ore, lumber, and food.
  • Draftees provide 2 DP.
  • Units:
    • Bruk: 1/2 – 1 wildlife, 30 food, 4 ore, 4 lumber — produces 3 food/tick if paired with a Smallholding, +200% casualties on offense.
    • Gorn: 0/2 — 1 wildlife, 30 food, 6 ore — produces 2 lumber/tick.
    • Cor: 3/3 — 1 draftee, 40 food, 8 lumber — produces 2.2 ore/tick.
    • Turugu: 4/2 — 1 draftee, 65 food, 20 ore — plunders up to 3 ore, 2 lumber, and 1 food.

Advancements

  • Not invented yet.

Buildings

  • New — Lumberyard: produces 20 lumber/tick, houses 20 Breakers.
  • New — Ore Mine: produces 20 ore/tick, houses 20 Crushers, 20 Miners.
  • New — Saw Mill: produces 20 lumber/tick, houses 20 Lumberers.
  • Smallholding: now also houses 20 Bruk.
  • Stable: horse production changed from 1 to 2/tick.
  • Turret: Archer housing raised from 5 to 10.

Decrees

  • Not invented yet.

Deities

  • Not established yet.

Improvements

  • Housing changed from max +30% to +20%.
  • Defenses and Tactics max changed from +40% to +25%.

Quickstarts

  • Not invented yet.

Research

  • Not invented yet.

Resources

  • No changes.

Spells and Sorcery

  • Not discovered yet.

Sabotage

  • Not invented yet.

Theft

  • Not invented yet.

Titles

  • No changes.

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