Round 90 Changes
Gameplay
- Barbarian target DPA changed from
[Normal DPA]/4
to[Normal DPA]/3.5
.
Factions
Arwe
- Peasants produce 0.08 food/tick.
- Builds with lumber.
- Starts with 2,000 ore, lumber, and food.
- Units:
- Lumberer: 0/1 — 1 peasant, 40 ore — produces 3 lumber/tick if paired with a Saw Mill, max 20 per Saw Mill.
- Miner: 0/1 — 1 peasant, 40 ore — produces 3 ore/tick if paired with on Ore Mine, max 20 per Ore Mine.
- Guard: 0/3 — 1 peasant, 65 ore, 10 lumber — +300% casualties.
- Foot Soldier: 3/1 — 1 peasant, 75 ore, 15 lumber — +300% casualties.
- Archer: 0/4.5 — 1 draftee, 45 lumber, 15 ore.
- Mounted Blade: 4/2.5 — 1 draftee, 1 horse, 50 ore, 10 lumber — plunders up to 4 ore and 2 lumber, returns two ticks faster.
Gorm
- Peasants produce 0.08 food/tick.
- Builds with ore.
- Draftees provide 1.5 DP.
- Starts with 2,000 ore, lumber, and food.
- Units:
- Breaker: 0/1 — 1 peasant, 30 ore, 8 food — produces 3 lumber/tick if paired with a Lumberyard, max 20 per Lumberyard.
- Crusher: 0/1 — 1 peasant, 30 ore, 8 food — produces 3 ore/tick if paired with on Ore Mine, max 20 per Ore Mine.
- Basher: 5/5 — 1 peasant, 100 ore, 40 lumber, 30 food — plunders up to 4 ore, 2 lumber, and 2 food, eats +0.50 food/tick.
Therozou
- Peasants produce nothing.
- Builds with lumber.
- Starts with 2,000 ore, lumber, and food.
- Draftees provide 2 DP.
- Units:
- Bruk: 1/2 – 1 wildlife, 30 food, 4 ore, 4 lumber — produces 3 food/tick if paired with a Smallholding, +200% casualties on offense.
- Gorn: 0/2 — 1 wildlife, 30 food, 6 ore — produces 2 lumber/tick.
- Cor: 3/3 — 1 draftee, 40 food, 8 lumber — produces 2.2 ore/tick.
- Turugu: 4/2 — 1 draftee, 65 food, 20 ore — plunders up to 3 ore, 2 lumber, and 1 food.
Advancements
- Not invented yet.
Buildings
- New — Lumberyard: produces 20 lumber/tick, houses 20 Breakers.
- New — Ore Mine: produces 20 ore/tick, houses 20 Crushers, 20 Miners.
- New — Saw Mill: produces 20 lumber/tick, houses 20 Lumberers.
- Smallholding: now also houses 20 Bruk.
- Stable: horse production changed from 1 to 2/tick.
- Turret: Archer housing raised from 5 to 10.
Decrees
- Not invented yet.
Deities
- Not established yet.
Improvements
- Housing changed from max +30% to +20%.
- Defenses and Tactics max changed from +40% to +25%.
Quickstarts
- Not invented yet.
Research
- Not invented yet.
Resources
- No changes.
Spells and Sorcery
- Not discovered yet.
Sabotage
- Not invented yet.
Theft
- Not invented yet.
Titles
- No changes.