Round 36 Changes
- War is removed. All ops are available at all times after the 24-hour grace period at the beginning of the round.
- Peacekeepers League removed.
- Cost of exploration changed to
sqrt(([Total Land] + [Land Incoming]))*([Total Land] + [Land Incoming])/6-1000
. This is a small reduction on lower acres but a big increase for long-term exploring. - After an attacker’s 10th attack, prestige gains for attacker are multiplied by
[Victories] / ([Victories] + [Times Invaded])
, meaning if you have 25 victories and have been invaded 10 times, your prestige gains are multiplied by25/(25+10)=0.7142857143
. - Three new types of conversion introduced:
- Full casualties conversion (Sacred Order): basically the old conversion but rewritten to target all casualties (neither more nor less).
- Displaced peasants conversion (Cult, Sacred Order): all peasants living on the conquered acres are converted. Calculate as
[Defender Peasants]/[Defender Size]*[Acres Conquered]
. — Does not work against factions that have the “Can only abduct own” perk. - Value based conversion (Afflicted): conversions are based on the value of the units killed.
[Raw Value Killed By The Converting Unit]*[Multiplier]
is the base number of new units created.
- Embalmer ruler title removed (currently no benefit).
- Recalling advancements removed (currently no benefit).
- Big under-the-hood changes to conversion logic to make it easier to maintain and make it possible to combine multiple conversion types for the same units. Expecting
hellasome bugs. - Afflicted:
- Abomination conversion changed to value conversion with a multipler of 2.
- Abominations get 0.5% attrition.
- Pest Rats require 0.75 housing and lose OP.
- Necromancer cost changed from 800 plat, 10 ore to 800 plat, 1 lumber.
- Necromancer loses OP.
- Reaper cost changed from 600 plat, 200 ore, 5% morale to 600 plat, 40 mana, 5% morale.
- Reaper conversion changed to value conversion with a multiplier of 4.
- Effect from all Afflicted spells are now affected by Aura and other spell damage reduction bonuses.
- Ants:
- Conversion reduction increased from -25% to -35%.
- Cult:
- Conversion removed from Disciple and Mystic.
- Conversion of displace peasants added to Disciple and Mystic.
- Goblin:
- +50% cost of exploration.
- Kobold:
- -25% conversions.
- Orc:
- Voodoo Mage limited to 1 per Warboss (down from 2).
- Sacred Order:
- Martyrs require 1/4 housing.
- Conversion removed from Fanatic and Paladin.
- Casualties conversion added to Martyr and Paladin.
- Conversion of displaced peasants added to Martyr, Fanatic, and Paladin.
- Spirit
- Rezoning cost lowered from -15% to -30%.
- Swarm:
- +25% cost of exploration.
- +50% duration of exploration.
- Undead:
- Skeletons require 1/8 housing.
- Skeletons lose perk to increase casualties for defender on attack.
- Skeletons gain Magical attribute, making them ineligible for conversion.