Round 58 Changes
General
- Dominion stats changed from integers (
INT
) to big integers (BIGINT
), allowing for far greater values to be stored. - Production and consumption now stop in abandoned dominions.
Factions
- Armada
- Plunder removed from Battleships.
- Artillery
- Cannot send expeditions.
- Cannons gain instant return.
- Dark Elf
- Slave Soldiers releases into 1 prisoner.
- Dimensionalists
- Not playable in round 58. The changes below postponed until round 59.
Traits+15% construction cost.-50% population.Produces 1 cosmic alignments per tick.Invasions require and expend 24 cosmic alignments.Cannot send expeditions.
UnitsTl’Tl: 2/1 — 30 mana — does not count as population, no draftee required to train, max 16 per Archmage, instant return.Sft’Rm: 0/4 — 192 mana — does not count as population, no draftee required to train, max 8 per Archmage.Ze’Tk: 4/1 — 240 mana — does not count as population, no draftee required to train, max 8 per Archmage, instant return.Frs’Kl: 3/4 — 296 mana — does not count as population, no draftee required to train, max 8 per Archmage, instant return.
- Growth
- Usable resources changed to food and lumber (they can steal it and use for imps).
- Legion
- Disabled pending a bug fix.
- Norse
- Warrior replaced with Berserker: 6/2 — 300 gold, 90 ore, 50 lumber — dies into 1 champion in successful combat, +50% casualties, increases enemy casualties on defense.
- Former Berserker replaced with Huskarl: 0/6 — 300 gold, 60 ore, 30 lumber — dies into 1 champion in successful combat.
- Homeguard: unchanged.
- Einherjar: gains perk which increases own casualties
- Nox
- Imp cost changed from 10 to 18 mana.
- Wraith changed from 4/5 to 4/4.
- Shade changed from 3/5 to 3/6.
- Snow Elf
- Traits
- +50% cost of exploration
- Units
- Arbalist: 5/7 — 720 gold, 75 ore, 20 lumber — immortal on fending off, immortal on victory.
- Peacekeeper: 7/5 — 720 gold, 75 ore, 5 gems — -50% casualties.
- Hailstorm Cannon: 0/0 — 1,000,000 gold, 500,000 ore, 250,000 lumber, 100,000 gems — gains +0.2 OP per mana, all mana is exhausted when attacking, does not count as population, maximum 1 owned, no draftee required, immortal, requires level 4 Invocations, Anvil, and Architecture to train.
- Gryphon: 100/100 —cannot be trained, max 2 per Gryphon Nest, does not count as population, eats 1 food/tick, -75% casualties.
- Traits
Advancements
- No changes.
Buildings
- New — Battlement (Snow Elf only): +1.8% DP per 1% (max +36%), houses 10 Arbalists.
- New — Gateway (Dimensionalists only): increases unit pairing by 3% for every 1% (no max).
- Gryphon Nest (Snow Elf only): produces 0.05 Gryphons/tick (subject to pairing capacity), -4% Gryphon production per 1% (max -100%).
- Guard Tower disabled for Snow Elf.
- Monastery (Sacred Order only): houses 30 people, 20 Monks, 10 Fanatics, and 10 Paladins.
- New — Observatory (Dimensionalists only): decreases unit mana costs by 0.1% for every 1% (max -20%), decreases training times by 0.2% for every 1% (max -40%).
- New — Portal (Dimensionalists only): summons 0.1 Tl’Tl, 0.05 Sft’Rm, 0.05 Ze’Tk, and 0.02 Frr’Kl per tick (subject to pairing capacity). Summoning rate increased by WPA:
[Units summoned] * (1 + WPA / 10)
- Ringfort disabled.
Deities
- No changes.
Improvements
- New — Gryphonry (Snow Elf only): increases unit pairing.
- Venom (Swarm only): coefficient for increasing enemy casualties changed from 6,000 to 12,000.
Resources
- New — Cosmic Alignment: no sell value.
Spells
- New — Astral Revelations (Dimensionalists only): converts 100% of your mana to Cosmic Alignments at a ratio of 60,000:1.
- New — Celestial Pathfinder (Dimensionalists only): no mana production, +100% Cosmic Alignment production.
- Fimbulwinter duration changed from 24 to 48 ticks.
- Nocten Acrimony and Nocten Veil cost changed from 2,400x to 4,000x.
- Nocten Fervous disabled.
- Portal disabled.
Spy Ops
- No changes.
Titles
- No changes.