Round 102

Gameplay

  • Barbarian DPA target increased by circa 25%.

Factions

Afflicted

  • No changes.

Ants

  • Traits:
    • +25% spy strength
    • -50% food consumption
    • -35% conversions
    • 0.10 draftee DP
    • +50% population growth
    • 2% base drafting
  • Units:
    • Soldier Ant: 0.50/0 — 1 draftee.
    • Worker Ant: 0/1.5 — 220 gold, 1 draftee — produces 0.35 lumber/tick.
    • Armoured Ant: 0/3 — 380 gold, 40 lumber, 1 draftee.
    • Fire Ant: 3/1.5 — 580 gold — burns circa 8% of peasants on attack.
    • Queen Ant: 0/4 — 1,000 food — max 1 per Colony, 5% decay if you don’t have enough Colonies, eats +2 food/tick, increases base morale by 0.01.

Beastfolk

  • No changes.

Dark Elf

  • No changes.

Demon

  • No changes.

Dragons

  • Traits:
    • -10% population.
    • -10% population growth.
  • Units:
    • Farmhand: 0/1.5 — 120 gold, 10 ore — produces 0.40 food/tick.
    • Driller: 0/2 — 240 gold, 20 ore — produces 1 gem/tick, max 20 per Gem Mine.
    • Mercenary: 0/4 — 600 gold — costs 4 gold/tick.
    • Dragon: 1,000/1,000 — 50,000 gems — burns circa 20% peasants on attack, eats +10 food/tick, -60% casualties, protects 50,000 gems from theft.
    • Dragon Knight: 8/6 — 1,800 gold, 100 gems, 1 draftee — max 100 per Dragon lost, minimum 20 victories required to train, -30% casualties, burns circa 10% of peasants on attack.

Dwarg

  • Traits:
    • 50% salvage.
    • -20% enemy casualties.
  • Units:
    • Miner: 0/3 — 400 gold, 40 ore, 1 draftee — produces 1.2 ore/tick.
    • Keeper: 0/5 — 800 gold, 200 ore, 1 draftee — reduces sorcery damage.
    • Hammerer: 6/3.5 — 1,200 gold, 250 ore, 1 draftee — stuns units up to 6 DP for two ticks.
    • Thunder Hammerer: 120/30 — 1 thunderstone, 1 Hammerer — stuns units up to 20 DP for three ticks, does 1,000 points of improvement damage on attack, destroys 1,000 mana on victory.

Kobold

  • No changes.

Reptilians

  • 0.10 prayers/tick per population (everyone counts).
  • Ancient Ones changed from pairing to Monument to pairing to Obelisk.
  • Eternal Ones reinstated: 0/2,000 — 30,000 prayers — immortal, +0.10% OP per unit trained, +2% unit cost per Eternal One trained.

Spirit

  • Traits:
    • No food consumption.
    • No drafting.
    • -50% construction costs.
    • No draftees for spies.
    • No draftees for wizards.
  • Units:
    • Wisp: 2/3 — 150 mana, 1 peasant — immortal, kills enemies into 1 soul.
    • Apparition: 4/2 — 200 mana, 1 peasant — immortal, kills enemies into 1 soul.
    • Phantom: 0/5 — 500 mana, 1 soul — immortal, does not count as population, kills enemies into 1 soul.
    • Spectre: 6/4 — 750 mana, 1 soul — immortal, does not count as population, kills enemies into 1 soul, plunders up to 10 souls, converts displaced peasants into 0.10 souls.

Swarm

  • No changes.

Sylvan

  • No changes.

Troll

  • No changes.

Undead

  • No changes.

Wood Elf

  • No changes.

Yeti

  • No changes.

Advancements

  • No changes.

Buildings

  • Chamber enabled for Dwarg.
  • Restored — Colony (Ants only): houses 120.
  • Restored — Dwargen Mine (Dwarg only): produced 35 ore/tick, houses 20 Miners, 0.25% chance to discover a thunderstone, no other housing.
  • Restored — Farmstead (Dragon only): houses 30, provides 30 jobs, produces 50 food/tick.
  • Restored — Pylon (Spirit only): houses 30, increases mana production by 0.50% per 1%.
  • Restored — Stone Wall (Dragon only): +1.25% DP per 1% (max +50%), provides 12 raw DP.
  • Restored — Tavern (Dwarg, Kobold): increases base morale by 4 per 1% owned (max +20).

Decrees

  • Not invented yet.

Deities

  • No changes.

Improvements

  • Restored — Hollowing (Dwarg only): increases population (20/4,800) and thunderstone production (20/8,000).

Magic

Cantrips (Level 0)

  • No changes.

Level 1

  • No changes.

Level 2

  • No changes.

Level 3

  • No changes.

Level 4

  • No changes.

Faction Spells

  • No changes.

Divine Spells

  • No changes.

Quickstarts

  • No changes.

Research

  • Not invented yet.

Resources

  • Prayers: Elskas appreciates the devotion from her Chosen Ones and listens to their prayers.

Sabotage

  • No changes.

Terrain

  • No changes.

Theft

  • No changes.

Titles

  • No changes.

Similar Posts