Round 109

Gameplay

  • No changes.

Factions

Afflicted

  • No changes.

Ants

  • No changes.

Aurei

  • No changes.

Beastfolk

  • No changes.

Dark Elf

  • No changes.

Demon

  • No changes.

Dragons

  • No changes.

Dwarg

  • No changes.

Glimjir

  • No changes.

Gnome

  • Automaton cost changed from 3,000 gold, 2,000 ore to 3,000 gold, 1,500.
  • Juggernaut cost changed from 6,000 gold, 3,000 ore to 5,500 gold, 2,000 ore.

Goblin

  • Draftee DP set to 0.50.
  • Pop bonus changed from 60% to 50%.

Kobold

  • No changes.

Icekin

  • No changes.

Nox

  • No changes.

Qur

  • Artificer counts as 0.10 wizard.

Reptilians

  • No changes.

Simian

  • Mauler changed from +0.1 OP per victory max +2 to +0.05 OP per victory max +1.
  • Vine Strider and Ironwood Guardian swap perks: Vine Strider now gains +0.05 DP per victory (max +1) and Ironwood Guardian gains +1 DP per Rainy Season.
  • Ironwood Guardian changed from 4/5 to 4/6.

Snow Elf

  • No changes.

Swarm

  • No changes.

Sylvan

  • No changes.

Troll

  • No changes.

Undead

  • No changes.

Wood Elf

  • No changes.

Yeti

  • Unit food costs reduced by circa 10%.

Advancements

  • No changes.

Buildings

  • Barracks now also house 15 draftees.
  • Deep Mine production changed from 40 ore, 7 gems to 45 ore, 9 gems.
  • Dwelling changed from 38 to 34 housing.
  • Factory machine unit cost reduction changed from -0.75% per 1% (max -7.5%) to -1.50% per 1% (max -15%).
  • Redoubt now also houses 15 draftees, DP bonus changed from +0.15% per 1% to +0.30% per 1%.

Decrees

  • No changes.

Deities

  • No changes.

Improvements

  • Thriving: population bonus removed (and standard Housing improvement given to Simian).

Magic

  • No changes.

Cantrips (Level 0)

  • No changes.

Level 1

  • No changes.

Level 2

  • No changes.

Level 3

  • No changes.

Level 4

  • No changes.

Level 5

  • No changes.

Faction Spells

  • Rainy Season starts with a 96-tick cooldown.

Divine Spells

  • No changes.

Quickstarts

  • No changes.

Research

  • Not invented yet.

Resources

  • No changes.

Sabotage

  • No changes.

Terrain

  • No changes.

Theft

  • No changes.

Titles

  • No changes.

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